


You can only use each of the following effects of “Cornfield Koator” once per turn. If this card battles a monster, neither monster can be destroyed by that battle. You can only use each effect of “Berfomet the Great Wings” once per turn. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusionist monster in your GY Special Summon it. If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 “Chimera Fusion” from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of “Gazelle the King of Mythical Claws” once per turn. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusionist monster from your Deck to your hand. If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 “Chimera Fusion” from your Deck to your hand. You can only use each effect of “Scrap-Iron Idol” once per turn. If this Set card in its owner’s control is destroyed by an opponent’s card effect: You can Special Summon 1 “The Crimson Dragon” from your Extra Deck. Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY Special Summon it (but return it to the Extra Deck during the End Phase), also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 “Duelist Genesis” per turn. If you have a Tuner on your field or in your GY: Add 1 “Synchro” Spell/Trap from your Deck to your hand. If this card in its owner’s control is destroyed by an opponent’s card effect: You can Special Summon 1 “The Crimson Dragon” from your Extra Deck. 10: Special Summon 1 Synchro Monster from your GY.7: Special Summon 1 Tuner from your GY.4: Increase or reduce the Level of 1 face-up monster you control by 1.You can remove 4, 7, or 10 Signal Counters from your field to activate 1 of these effects You can only use each effect of “Synchro Over Top” once per turn.Įach time a monster(s) is Synchro Summoned, place 2 Signal Counters on this card. When your Synchro Monster is destroyed by battle: You can banish this card from your GY Special Summon 1 “The Crimson Dragon” from your Extra Deck. Target any number of Level 7 and/or 8 Dragon Synchro Monsters in your GY Special Summon them in Defense Position, but their Levels become 1, their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. (This is treated as a Synchro Summon.) You can only use each effect of “The Crimson Dragon” once per turn. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except “The Crimson Dragon” return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster with the same Level as the targeted monster from your Extra Deck. If this card is Special Summoned: You can add 1 Spell/Trap that mentions “The Crimson Dragon” from your Deck to your hand. (Quick Effect): You can banish this Synchro Summoned card Special Summon 1 Dragon Synchro Monster from your Extra Deck that lists 2 or more non-Tuner Synchro Monsters as material. This effect’s activation and effect cannot be negated. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card + 1 negate their effects. Must first be Synchro Summoned with the above Synchro Materials. You can banish this card from your GY, then target 1 Synchro Monster you control reduce its Level by up to 4.ġ Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each of the following effects of “Wheel Synchron” once per turn. If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use this effect of “Revolution Synchron” once per Duel. If this card is in your GY and you control a Level 7 or higher Synchro Monster: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, but its Level becomes 1. You can only use this effect of “Revolution Synchron” once per turn. If you would Synchro Summon a “Power Tool” Synchro Monster, or a Level 7 or 8 Dragon Synchro Monster, this card in your hand can also be used as material.
